Wednesday, November 4, 2015

Moving to MV?

Recently I got several messages about start to work on RPG Maker MV. Instead of answering them one by one, I'd just dump my answer on this post. Plus a bit venting

Honestly, I'm a bit hesitant to start to work in RPG Maker MV due to these reasons. Some of them are my disappointment towards the tool

  • It's fairly a new engine. There is no much free resources released yet since we literally got a different standard resource format so that we couldn't use our VX format resources in general
  • Creating new project take 400mb because there is no RTP. Which mean 3 project is equal as 1.2GB. I know we could work around it, but it just troublesome.
  • It doesn't support MIDI. I know it's obsolete music format. But it's the best method to compress your game size into a friendly size.
  • I'm new to Javascript in general. I need to know all of their detail to start working on it. I won't make plugin anytime soon.
Thus, if you expect me to port my scripts as MV plugins, don't. Even if I do, I may couldn't answer when you have issues. But, I'm learning in very slow pace. It was due to my disappointment to our new RM tool honestly.

Plus, I don't think I'm gonna leave VXA anytime soon by knowing this. Let see if some of you still love to make game in RPG Maker VXAce.

Blog update - Lazy edition

Pool Added

I just want to know what do you think about newly released RMMV. You can see it on my sidebar

Message Balloon updated to v2.0b

Bugfix - In some case, message balloon isn't displayed after you transfered to different map.

New TSBS Addon - Manual Layering

A person commented on my youtube channel asking if he could make manual layering. He wanted to put the battler always in front. So I made this.